Research (page 10)

Micro-Credentials: Personalized Professional Development

By info@ciddl.org | July 28, 2021
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Micro-Credentials: Personalized Professional Development Author: Samantha Goldman In an earlier CIDDL Research and Practice Brief, we interviewed Dr. Richard Carter, an assistant professor at the University of Wyoming (UW), who researches the education of students with disabilities in modern learning…

Emerging Technology For Teaching And Learning Sign Language

By info@ciddl.org | July 23, 2021
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Emerging Technology For Teaching And Learning Sign Language Author: Samantha Goldman In an earlier CIDDL Research and Practice Brief, we interviewed Dr. Lorna Quandt, who is an Assistant Professor in the Ph.D. in Educational Neuroscience (PEN) program at Gallaudet University, a…

Building Effective Professional Learning Networks to Improve Engagement

By info@ciddl.org | July 21, 2021
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Building Effective Professional Learning Networks to Improve Engagement Author: Ling Zhang; Richard A. Carter Extensive research suggests that effective professional development (PD) programs usually build on teachers’ previous knowledge, meet personal development needs, provide active learning opportunities, promote community and…

Online course accessibility: A single path or multiple pathways to a single destination?

By info@ciddl.org | May 3, 2021
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Online course accessibility: A single path or multiple pathways to a single destination? Author: Matthew Marino Covid-19 first appeared in the United States last March, colleges and universities across the country scrambled to move courses from face-to-face into online formats.…

Designing for Use of Technology and Innovation

By info@ciddl.org | April 27, 2021
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Designing for Use of Technology and Innovation Author: CIDDL Team Technologies designed based on Universal Design for Learning The power of technology in improving student learning and engagement is contingent on its effective design and innovative use in various learning…

Gamify Your Classroom

By info@ciddl.org | April 27, 2021
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Gamify Your Classroom Author: Ling Zhang What is gamification? Game it up! Let’s make learning more engaging and motivating! Gamification has become increasingly popular in non-game contexts. For education, gamification means that we use game thinking and design elements to…

Current State of Affairs: Technology in Preparation Programs

By info@ciddl.org | April 21, 2021
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Current State of Affairs: Technology in Preparation Programs Despite innovations in digital technology and instructional design, tools to improve student engagement, and opportunities for digital learning, multiple decades of research in educator preparation and personnel development have identified the lack…

AI Episode 3: Implications for Thought Leaders and Policy Developers

By info@ciddl.org | April 19, 2021
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AI Episode 3: Implications for Thought Leaders and Policy Developers Author: Matthew Marino In Episode 1 and Episode 2, we briefly described Artificial Intelligence in education and discussed how an AI teaching assistant looks like. To continue the conversation, what will the future…

AI Episode 2: What Does An AI Teaching Assistant Look Like?

By info@ciddl.org | April 15, 2021
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AI Episode 2: What Does An AI Teaching Assistant Look Like? Jill Watson, an AI teaching assistant developed at Georgia Tech, turned 5 this year. Jill has been steadily improving since her 2016 rollout in Ashok Goel’s computer science course.…

Leveraging Competency-Based Micro-credentials

By info@ciddl.org | April 14, 2021
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Leveraging Competency-Based Micro-credentials Author: CIDDL Team Micro-credentials (MCs) have gained increased traction in the field of education as an innovative model that addresses educators’ diverse professional learning needs, interests, and goals. MCs are often defined as small competency-based certifications, which…

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We, as a national center, aim to provide resources encouraging innovation across the field that supports, advances, and/or investigates the use of educational technology in higher education and birth through 21 learning environments. Check out this post to read more about Research within the CIDDL framework.

A boy playing video games with his headphones on


CIDDL Cizzles: How Can Video Games and Key Lime Pie Support Fractions Learning?

Author: Samantha Goldman; info@ciddl.org What might come to your mind when you’re eating a Key Lime Pie? CIDDL’s Christine Parsons and Dr. Ling Zhang bring contestant #1, Dr. Mattew Marino, …

September 2, 2021
A picture demonstrating inclusive use of technology by a group or people from diverse ethnic groups


Engage in Conversation: How Does Social Justice Intersect Educational Technology?

Author: Samantha Goldman; info@ciddl.org How does research on social justice intersect educational technology? An earlier CIDDL Research and Practice Brief may give us some insights into this topic. In this …

August 17, 2021
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Micro-Credentials: Personalized Professional Development

Author: Samantha Goldman; info@ciddl.org In an earlier CIDDL Research and Practice Brief, we interviewed Dr. Richard Carter, an assistant professor at the University of Wyoming (UW), who researches the education …

July 28, 2021
Two women using sign language


Emerging Technology For Teaching And Learning Sign Language

Author: Samantha Goldman; info@ciddl.org In an earlier CIDDL Research and Practice Brief, we interviewed Dr. Lorna Quandt, who is an Assistant Professor in the Ph.D. in Educational Neuroscience (PEN) program at …

July 23, 2021
An image represents a man participating in professional learning networks


Building Effective Professional Learning Networks to Improve Engagement

Author: Ling Zhang; Richard A. Carter info@ciddl.org Extensive research suggests that effective professional development (PD) programs usually build on teachers’ previous knowledge, meet personal development needs, provide active learning opportunities, …

July 21, 2021