1. AI Episode 1: Intro to Artificial Intelligence in Teaching
  2. AI Episode 2: What Does An AI Teaching Assistant Look Like?
  3. AI Episode 3: Implications for Thought Leaders and Policy Developers
  4. Introducing Simulations into Teacher Preparation Programs
  5. Assistive Technology to Support Writing
  6. Enhancing Instruction and Empowering Educators with AI Tools and Technology
  7. So, AI Ruined Your Term Paper Assignment?
  8. Step by Step Use of Chat GPT
  9. CIDDL ChatGPT: Summarizing Text
  10. CIDDL ChatGPT: Solving Multiple Choice Questions
  11. Equity, Diversity, and Access to Technology in the Age of Artificial Intelligence
  12. CIDDL ChatGPT: Writing Programs
  13. CIDDL ChatGPT: Solving Word Problems
  14. Artificial Intelligence: Positives and Negatives in the Mathematics Classroom
  15. AI to Support Literacy
  16. Using the AI Bill of Rights to Guide Education’s use of AI and the European Commission’s “Ethical Guidelines for Teaching and Learning” to Guide the Future of AI in Education Part 1 of 2
  17. Using the AI Bill of Rights to Guide Education’s use of AI and the European Commission’s “Ethical Guidelines for Teaching and Learning” to Guide the Future of AI in Education Part 2 of 2
  18. Three Free & Easy Tools to Support Tiered Reading in Your Classroom
  19. The Question of Equity in the Age of ChatGPT
  20. CIDDList: 5 AIs You Need to Check Out This Summer!
  21. Mixed Reality Simulations, Personalized Learning, AI, and the Future of Education with Dr. Chris Dede
  22. Foundations for AI and the Future of Teaching and Learning from the US Department of Educational Technology
  23. Apple Enters the AR/VR/MR/XR Scene
  24. ChatGPT, AIs, and the IEP?
  25. There’s An AI for That: A Site Dedicated to Curating AIs
  26. UDL, Design Learning, and Personalized Learning
  27. Embracing the Future: How Teachers Can Harness AI at the Beginning of the School Year
  28. Empowering Special Education Faculty: Navigating the AI Landscape in Higher Education for 2023-2024.
  29. CIDDList: Back-to-School Checklist for Technology in Teacher Preparation Courses
  30. Cracking the Code: Students with Disabilities in the Computer Sciences 
Young girl wearing virtual reality glasses.

Apple Enters the AR/VR/MR/XR Scene

Author: Samantha Goldman; info@ciddl.org

Hot off the presses is Apple’s announcement of their new AR/VR/XR headset, “Apple Vision Pro Glasses”. Like anything Apple, it is not only aesthetically pleasing but technologically advanced. This is Apple’s first spatial operating system which is said to be intuitive and magical. From the released images, it is apparent that Temple Grandin was right when she said that Apple designs with beauty and simplicity in mind in her newest book, Visual Thinking. But don’t get in line quite yet. The device will not be available to purchase until early next year. 

What’s with the Different “R”s?

At times it feels like the various “R”s are used without differentiation. However, they do not mean the same thing. A recent literature review by Mosher, Carreon, Craig, and Ruhter describes the differences. Augmented Reality (AR) is a combination of the physical world and technology. This includes things like QR codes, links, and interactive 3D models. Examples of this include the ArtWalks in Charlotte where you can scan the QR code on the artwork and immerse yourself in the artist’s story and learn more about the art. A great resource for pre-service and in-service teachers interested in integrating AR into their classrooms should check out the article “Augmented Reality: Creating and Implementing Digital Classroom Supports”. Virtual Reality (VR) requires the use of a head-mounted display (such as the Oculus Rift or the newly announced Apple device) and takes the user into a more immersive 3D environment. Examples of how VR is used in education include Project VOISS and this guide to using VR with students with disabilities in the classroom.  Mixed Reality (MR) is a combination of AR and VR where users interact with and manipulate both virtual and physical elements. Examples of this include simulators frequently used in teacher-preparation programs. Finally, XR is the general term that encompasses all real and virtual experiences. 

Apple’s Announcement and Implications for Special Education

The announcement is new. EdTech researchers both in the field of special education and education as a whole are buzzing with the ways in which this new tech will influence the field, interventions, accessibility, and inclusivity. First of all, the wearable boasts precision eye tracking, which negates the need for controllers. How could this tech revolutionize eye-tracking technology? How could the use of a virtual keyboard or the ability to dictate your thoughts to an immersive wearable change how students interact with the writing process? Imagine a classroom full of Vision Pros. How can this tech be leveraged to personalize learning to provide voice and choice for all students?

Apple’s Announcement and Implications for Teacher Education Programs

And what about the implications for teacher education programs? We already use simulations to prepare teachers and imagine the immersive environments that could be created and experienced using the Vision Pro. How can we leverage eye-tracking in how we prepare teachers for classrooms?

The Conversation Continues

Obviously, it is too early to definitively say how this technology will change special education and teacher preparation. One thing is for sure. It is an exciting time to be a teacher, teacher-educator, and education researcher. Between the new tech that Apple is producing and the advancement in AI, the classroom of today is not the classroom of yesterday and will not be the classroom of tomorrow. We’d love to hear your thoughts on how the Vision Pro will change our field. Head over to our community and share!